// don't touch these unless you know what the hell you are doing or you're asked to uncomment these for debug dumps // #define DEBUG_STARTUP // #define DEBUG_STARTUP_BLINKS // #define DEBUG_LOOP // #define DEBUG_EEPROM // #define DEBUG_MEMORIES // #define DEBUG_PLAY_MEMORY // #define DEBUG_SEND_CHAR // #define DEBUG_MEMORY_WRITE // #define DEBUG_MEMORYCHECK // #define DEBUG_MEMORY_LOCATIONS // #define DEBUG_CAPTURE_COM_PORT // #define DEBUG_HELL_TEST // #define DEBUG_WINKEY_PROTOCOL_USING_CW // #define DEBUG_CHECK_SERIAL // #define DEBUG_PS2_KEYBOARD // #define DEBUG_VARIABLE_DUMP // #define DEBUG_BUTTONS // #define DEBUG_COMMAND_MODE // #define DEBUG_GET_CW_INPUT_FROM_USER // #define DEBUG_POTENTIOMETER // #define DEBUG_CW_DECODER // #define DEBUG_CW_DECODER_WPM // #define DEBUG_SERIAL_SEND_CW_CALLOUT // #define DEBUG_SLEEP // #define DEBUG_BACKLIGHT // #define DEBUG_BUTTON_ARRAY // #define DEBUG_USB // #define DEBUG_USB_KEYBOARD // #define DEBUG_CAPACITIVE_PADDLE // #define DEBUG_DISPLAY_SCROLL_PRINT_CHAR // #define DEBUG_WINKEY // <- to use this you must have a multi-serial port Arduino and use FEATURE_COMMAND_LINE_INTERFACE_ON_SECONDARY_PORT // #define DEBUG_WINKEY_SEND_ERRANT_BYTE // #define DEBUG_WINKEY_PORT_WRITE // #define DEBUG_CW_COMPUTER_KEYBOARD // #define DEBUG_CW_DECODER_WITH_TONE // #define DEBUG_OPTION_CW_DECODER_GOERTZEL_AUDIO_DETECTOR // #define DEBUG_FEATURE_COMPETITION_COMPRESSION_DETECTION // #define DEBUG_FEATURE_STRAIGHT_KEY_ECHO // #define DEBUG_UDP // #define DEBUG_UDP_WRITE // #define DEBUG_WEB_SERVER // #define DEBUG_WEB_PARSE_GET // #define DEBUG_WEB_SERVER_READS // #define DEBUG_INTERNET_LINKING_RECEIVE // #define DEBUG_INTERNET_LINKING_SEND // #define DEBUG_UDP_PACKET_RECEIVE // #define DEBUG_FORCE_RESET // #define DEBUG_WINKEY_DISABLE_LEAD_IN_TIME_SETTING // #define DEBUG_KEYPAD_SERIAL // #define DEBUG_CALLSIGN_PRACTICE_SHOW_CALLSIGN // #define DEBUG_WORDSWORTH // #define DEBUG_PRACTICE_SERIAL // #define DEBUG_PRACTICE_CMD_MODE // #define DEBUG_SD_CARD // #define DEBUG_FARNSWORTH // #define DEBUG_FARNSWORTH_TIMING // #define DEBUG_ASYNC_EEPROM_WRITE // #define DEBUG_SERVICE_SEND_BUFFER // #define DEBUG_EEPROM_READ_SETTINGS // #define DEBUG_LOOP_ELEMENT_LENGTHS // #define OPTION_WINKEY_IGNORE_FIRST_STATUS_REQUEST