161 lines
4.9 KiB
C
161 lines
4.9 KiB
C
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/* -*- mode: c; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; coding: utf-8 -*- */
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/************************************************************************************
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** **
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** UHSDR **
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** a powerful firmware for STM32 based SDR transceivers **
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** **
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**--------------------------------------------------------------------------------**
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** **
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** File name: ui_lcd_layouts.h **
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** Description: Layout definitions header file **
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** Licence: GNU GPLv3 **
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** Author: Slawomir Balon/SP9BSL **
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************************************************************************************/
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#ifndef UI_LCD_LAYOUTS_H_
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#define UI_LCD_LAYOUTS_H_
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#define COL_SPECTRUM_GRAD 0x40
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#define Grid RGB(COL_SPECTRUM_GRAD,COL_SPECTRUM_GRAD,COL_SPECTRUM_GRAD) // COL_SPECTRUM_GRAD = 0x40
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#define WATERFALL_HEIGHT 70
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#define SPECTRUM_MAX_MARKER 3
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#define SPECTRUM_SCOPE_GRID_VERT_COUNT 8
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#define SPECTRUM_SCOPE_GRID_HORIZ 16
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//#define LEFTBOX_WIDTH 58 // used for the lower left side controls
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//#define LEFTBOX_ROW_H (28)
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//#define LEFTBOX_ROW_2ND_OFF (13)
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#define ENC_COL_W (37)
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#define ENC_ROW_H (30)
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#define ENC_ROW_2ND_OFF (14)
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#define Xspacing 5
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#define ui_txt_msg_buffer_size 51 //this defines the buffer size for text line in maximum possible configuration.
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//Please adjust it to maximum value+1 of ts.Layout->TextMsg_buffer_max
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typedef enum
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{
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RESOLUTION_320_240,
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RESOLUTION_480_320,
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RESOLUTION_800_480
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} disp_resolution_t;
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typedef struct {
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uint16_t x;
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uint16_t y;
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uint16_t w;
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uint16_t h;
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} UiArea_t;
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typedef struct
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{
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UiArea_t region;
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void (*function_short_press)();
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void (*function_long_press)();
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} touchaction_descr_t;
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typedef struct
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{
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const touchaction_descr_t* actions;
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int32_t size;
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} touchaction_list_descr_t;
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typedef struct
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{
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uint16_t x;
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uint16_t y;
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} UiCoord_t ;
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typedef struct {
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UiCoord_t Size; // Lcd dimension
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UiCoord_t StartUpScreen_START;
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UiArea_t SpectrumWindow; // Definition of spectrum window parameters
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UiCoord_t TUNE_FREQ; // Frequency display control
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uint16_t TUNE_SPLIT_FREQ_X; //Shift with a small split to the right to close the frequency digits
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uint16_t TUNE_SPLIT_MARKER_X;
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uint16_t TUNE_SPLIT_FREQ_Y_TX;
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UiCoord_t TUNE_SFREQ; // Second frequency display control
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UiCoord_t BAND_MODE; // Band selection control
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UiArea_t BAND_MODE_MASK;
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UiArea_t DEMOD_MODE_MASK; // Demodulator mode control
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UiArea_t AGC_MASK; //AGC display mask
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UiArea_t TUNE_STEP; // Tunning step control
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UiArea_t BOTTOM_BAR; // Bottom bar
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UiCoord_t ENCODER_IND; // Encoder controls indicator
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uint8_t ENCODER_MODE; //horizontal/vertical draw order
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UiArea_t LEFTBOXES_IND; // Lower DSP box
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uint16_t LEFTBOXES_ROW_2ND_OFF;
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uint8_t LEFTBOXES_MODE;
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UiArea_t PW_IND; // Power level
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UiArea_t DIGMODE; // Digimode item
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UiArea_t SM_IND; // S meter position
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UiCoord_t PWR_IND; // Supply Voltage indicator
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UiCoord_t TEMP_IND; // Temperature Indicator
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UiCoord_t RTC_IND; // RTC
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UiCoord_t CW_DECODER_WPM;
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UiCoord_t TextMsgLine; // coordinates for text line (CW decoder or freedv output)
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uint16_t TextMsg_buffer_max; // Text message buffer size
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uint8_t TextMsg_font;
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UiCoord_t SNAP_CARRIER; // central position of variable freq marker
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UiCoord_t PWR_NUM_IND; // Location of numerical FWD/REV power indicator
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UiCoord_t FREEDV_SNR; //freeDV coordinates for status display
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UiCoord_t FREEDV_BER;
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uint16_t FREEDV_FONT;
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UiCoord_t DisplayDbm;
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UiCoord_t MEMORYLABEL;
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uint16_t LOADANDDEBUG_Y;
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uint16_t DEBUG_X;
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uint16_t LOAD_X;
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uint16_t SpectrumWindowPadding;
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uint16_t MENUSIZE; // number of menu items per page/screen
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UiCoord_t MENU_IND; // X position of description of menu item being changed
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uint16_t MENU_CHANGE_X; // Position of variable being changed
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uint16_t MENU_CURSOR_X; // Position of cursor used to indicate selected item
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uint8_t MENU_TEXT_SIZE_MAX; // One line maximum length
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const touchaction_list_descr_t* touchaction_list;
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} LcdLayout;
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enum MODE_{
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MODE_VERTICAL=0,
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MODE_HORIZONTAL
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};
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enum LcdLayout_{
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LcdLayout_320x240=0,
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LcdLayout_480x320,
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LcdLayout_800x480,
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LcdLayout_320x240_ws, // full wide panoram
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LcdLayoutsCount //this is last position enumerated used for layout array definition. Insert new layout name before this one
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};
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extern const LcdLayout LcdLayouts[LcdLayoutsCount];
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extern disp_resolution_t disp_resolution;
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#endif /* UI_LCD_LAYOUTS_H_ */
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